Projects

Resume

Design Philosophy

About Me

Projects

Resume

Design Philosophy

About Me

//Selected Work

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My projects

A curated set of projects showcasing how I approach problems, decisions, and outcomes in practice.

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01

A curated set of projects showcasing how I approach problems, decisions, and outcomes in practice.

//Work History

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Resume

An overview of my experience, roles, and the teams I’ve worked with professionally over time.

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02

An overview of my experience, roles, and the teams I’ve worked with professionally over time.

02

June 2023–Present

BNY Mellon | Pershing

Senior Product Designer

February 2025–Present

GEICO

Senior UX Designer

April 2022–April 2023

Publicis Sapient

Senior Experience Designer

May 2020–April 2022

Ernst & Young

Interactive Media Technologist

March 2019–March 2020

Exxonmobil

Graphic and Web Designer

August 2018–March 2019

Halliburton

Senior Product Designer

September 2014–March 2018

Six Foot

Designer

May 2013–September 2014

Dearwater Design

Designer

June 2023–Present

BNY Mellon | Pershing

Senior Product Designer

February 2025–Present

GEICO

Senior UX Designer

April 2022–April 2023

Publicis Sapient

Senior Experience Designer

May 2020–April 2022

Ernst & Young

Interactive Media Technologist

March 2019–March 2020

Exxonmobil

Graphic and Web Designer

August 2018–March 2019

Halliburton

Senior Product Designer

September 2014–March 2018

Six Foot

Designer

May 2013–September 2014

Dearwater Design

Designer

Education

Education

Education

Certifications

Masters of Professional Studies in UX Design

Maryland Institute College of Art

Baltimore, MD (Remote)

2022

Bachelor of FA degree in Graphic Design

University of Houston

Houston, TX

2014

Associate in Arts degree

Houston Community College

Houston, TX

2009

Design Thinking and Innovation

Harvard Business School Online

Cambridge, MA (Remote)

2025

Design Thinking and Innovation

Harvard Business School Online

Cambridge, MA (Remote)

2025

Certifications

//Design Approach

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Design Philosophy

How I think about design, decision-making, and building products with intention and purpose.

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An overview of my experience, roles, and the teams I’ve worked with professionally over time.

03

How I Approach Design

Design to me begins with intention. Every element should earn its place, support understanding, and make the product more coherent, thoughtful, and easy to navigate. Good design is quiet, purposeful, and structured in a way that helps the user rather than distracts them.

Value is about balance and trade-offs. Time, effort, complexity, and cost all matter, and the best solutions find the right equilibrium over time. I apply this thinking in my work and in everyday decisions, investing in things that last, work well, and justify the attention we give them long term.

Usefulness is where design proves itself. A product should feel intuitive, reduce friction, and help people accomplish tasks without effort or confusion. I rely on user feedback, testing, and empathy to guide decisions so the end result feels practical, natural, and worth using throughout someone’s day.

Design

001

Intentional choices that balance clarity, structure, and long-term quality.

Design

001

Intentional choices that balance clarity, structure, and long-term quality.

Design

001

Intentional choices that balance clarity, structure, and long-term quality.

A Typical Work Day

01/

Meet with stakeholders to gather requirements driven by users or clients.

02/

Explore solutions with quick sketches and initial concept ideas.

03/

Set up Figma files, organize layers, and prep elements for design.

04/

Leverage existing design system components and prior work where possible.

05/

Collaborate with colleagues to avoid duplicated work or inconsistencies.

06/

Create multiple design versions and iterate to find the most effective solution.

07/

Review and refine designs with leads to align on the best approach.

08/

Meet with product owners and devs to ensure feasibility and efficiency.

09/

Gather feedback from stakeholders and iterate further as needed.

10/

Conduct or support user research and testing for new tools or features.

11/

01/ 

Meet with stakeholders to gather requirements driven by users or clients.

12/

Run QA and refine designs with developers to ensure the product is polished and user-ready.

//Design Approach

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About me

How I think about design, decision-making, and building products with intention and purpose.

04

A look at who I am as a designer and the person behind the work both professionally and personally.

04

The Work

The Human

I’m Andrés Moros, a Senior UX and Product Designer with over ten years of experience creating clear, usable digital products. I’m originally from Venezuela, studied Graphic Communications at the University of Houston, and earned a Master’s in UX Design from MICA.

I’ve worked across entertainment, gaming, energy, agency, and fintech, partnering with teams at Disney, HBO, ExxonMobil, Ernst & Young, GEICO, Publicis Sapient, and BNY Mellon. I enjoy learning complex domains, making sense of ambiguity, and supporting teams through clarity and structure.

My design approach is grounded in empathy, craft, and feedback. I focus on building strong foundations, reducing friction, and making decisions that respect users’ time. I value clarity, consistency, and usefulness over trends, and seek teams that care about how things are built, not just what ships.

I do my best work in collaborative environments where curiosity and iteration are encouraged, and where design is treated as a long-term practice rather than a one-time deliverable. I care about the process as much as the outcome, and I try to make both thoughtful and intentional.

The Work

The Human

I’m Andrés Moros, a Senior UX and Product Designer with over ten years of experience creating clear, usable digital products. I’m originally from Venezuela, studied Graphic Communications at the University of Houston, and earned a Master’s in UX Design from MICA.

I’ve worked across entertainment, gaming, energy, agency, and fintech, partnering with teams at Disney, HBO, ExxonMobil, Ernst & Young, GEICO, Publicis Sapient, and BNY Mellon. I enjoy learning complex domains, making sense of ambiguity, and supporting teams through clarity and structure.

My design approach is grounded in empathy, craft, and feedback. I focus on building strong foundations, reducing friction, and making decisions that respect users’ time. I value clarity, consistency, and usefulness over trends, and seek teams that care about how things are built, not just what ships.

I do my best work in collaborative environments where curiosity and iteration are encouraged, and where design is treated as a long-term practice rather than a one-time deliverable. I care about the process as much as the outcome, and I try to make both thoughtful and intentional.

The Work

The Human

I’m Andrés Moros, a Senior UX and Product Designer with over ten years of experience creating clear, usable digital products. I’m originally from Venezuela, studied Graphic Communications at the University of Houston, and earned a Master’s in UX Design from MICA.

I’ve worked across entertainment, gaming, energy, agency, and fintech, partnering with teams at Disney, HBO, ExxonMobil, Ernst & Young, GEICO, Publicis Sapient, and BNY Mellon. I enjoy learning complex domains, making sense of ambiguity, and supporting teams through clarity and structure.

My design approach is grounded in empathy, craft, and feedback. I focus on building strong foundations, reducing friction, and making decisions that respect users’ time. I value clarity, consistency, and usefulness over trends, and seek teams that care about how things are built, not just what ships.

I do my best work in collaborative environments where curiosity and iteration are encouraged, and where design is treated as a long-term practice rather than a one-time deliverable. I care about the process as much as the outcome, and I try to make both thoughtful and intentional.

//Quiet Reflection

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Everything exists in infinite continuity  And continuity itself is beautiful 

Everything exists in infinite continuity  And continuity itself is beautiful 

Everything exists in infinite continuity  And continuity itself is beautiful 

全ては無限の連続の中に存在する

そして、連続していることそのものが美しい

全ては無限の連続の中に存在する

そして、連続していることそのものが美しい

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Designed with intent. © 2026 Andrés Moros.

Based in Houston, TX • Open to Remote | EN / ES

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Designed with intent. © 2026 Andrés Moros.

Based in Houston, TX • Open to Remote | EN / ES

T

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a

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Designed with intent. © 2026 Andrés Moros.

Based in Houston, TX • Open to Remote | EN / ES