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Projects

Resume

Design Philosophy

About Me

Pontis: Immigration Platform

Pontis: Immigration Platform

Takeoff is a collaborative itinerary-building mobile app concept for Airbnb users planning trips together.

//Role

Senior UX/UI Designer

//Duration

7 weeks, part-time

//Context

MICA Masters of Professional Studies in UX Design

//Industry

Consumer / Travel / Trip Planning

This was a team project completed during my master’s program. I contributed across research, UX, and UI, and specifically owned the calendar and co-traveler itinerary flow, which focused on helping users see and coordinate plans across a group.

Problem & Opportunity

The Problem
Trip planning is usually fragmented across too many tools. People save ideas in notes, coordinate in group chats, compare options in spreadsheets or docs, and use maps separately to figure out timing and distance.

Our research showed two major pain points:

  • building the itinerary itself

  • collaborating with co-travelers


Users were not just struggling to find things to do. They were struggling to organize information, align preferences, and turn scattered ideas into a workable plan.

The Opportunity
We saw an opportunity to design a collaborative planning tool built around the way people already behave.

Instead of inventing a completely new process, we focused on supporting the three behaviors users were already piecing together manually:

  • compile ideas

  • collaborate with others

  • plot activities into a schedule


Because the concept was framed around Airbnb users, it also created a natural connection between the stay and the planning experience.

Goals & Success Criteria

The goal was to answer this question:


How might we help Airbnb users plan trips?


More specifically, we wanted to:


  • make itinerary building easier

  • reduce friction in group planning

  • help users save and organize activities

  • support better group decisions

  • replace the messy mix of chats, notes, docs, and maps with a more unified experience


Because this was a concept project, success was measured through research validation, sketch testing, usability testing, and participant feedback on the prototype.

Context & Constraints

This was a 7-week, part-time class project completed during my master’s program. I worked alongside 3 other designers, so we were a team of 4 total, which meant the process relied heavily on collaboration, shared critiques, and dividing ownership across key flows. I specifically owned the calendar and co-traveler itinerary flow.

Because the project was scoped as an MVP, we had to stay focused on the highest-value planning and collaboration features first. That meant leaving broader travel features like flights, expanded messaging, checklists, and more advanced browsing for future iterations. The limited timeline also meant we had to be selective about which flows to prototype in depth and test most thoroughly

Users & Research

Target Users

Airbnb users planning trips, especially travelers coordinating with friends, family, or groups.

Research Approach

We started with 5 user interviews and affinity mapping to validate our initial hypothesis around trip-planning pain points.

From there, the project included:

  • qualitative personas

  • competitive analysis

  • lean canvas

  • story mapping

  • design mapping

  • sketches

  • wireflows

  • sketch tests

  • high-fidelity prototype

  • usability testing

  • accessibility audit

  • heuristic audit

Key Insights

  • The interviews revealed a few clear patterns:

  • researching activities took too much effort

  • coordinating preferences across a group was difficult

  • users relied on too many disconnected tools

  • distance and timing made itinerary planning harder

  • getting people to commit was frustrating


We also noticed users were already creating their own systems by combining notes, group chat, docs, spreadsheets, and maps. That became the foundation of the product strategy.

Problem Statement

How might we design a collaborative, all-in-one solution for Airbnb users planning trips?

Strategy & Approach

The strategy came directly from research and competitive analysis.

We found that no existing product supported the full trip-planning workflow in the way users were already behaving. Some tools supported discovery, some supported scheduling, and some supported collaboration, but none brought those behaviors together clearly.

That gave the concept a strong direction: build around the real planning process, not just around travel browsing. We used scenario mapping, story mapping, and design mapping to define the most valuable features and the clearest MVP.

Information Architecture & Flows

The experience was organized around a simple collaborative planning sequence:

  • find activities

  • save options

  • build an itinerary

  • invite co-travelers

  • compare itineraries

  • create polls to make decisions


The team identified four key flows for the prototype:

  • create new trip

  • view co-traveler’s itinerary

  • choose an activity

  • create a poll


My main focus was the co-traveler itinerary flow, which supported one of the strongest research needs: helping people understand not only their own plan, but everyone else’s too.

Design System & Visual Direction

We created a lightweight design system to keep the prototype consistent across the team.

The visual direction was mobile-first, clean, and playful, with a travel-focused tone that still felt structured. The system included:

  • color palette

  • typography

  • grid

  • buttons

  • form controls

  • iconography


This was especially important because four designers were contributing to one product, and the prototype needed to feel cohesive.

Wireframes to Prototype

The team moved from sketches and design maps into wireflows and sketch testing to validate structure and interaction early.

From there, we built a high-fidelity prototype that covered the key planning and collaboration flows. The prototype included trip creation, itinerary views, activity selection, scheduling, and polls.

Because this was a concept product, the prototype became the main tool for testing whether the idea itself was useful and understandable.

Usability Testing & Iteration

We conducted 7 qualitative usability tests and used that feedback to refine the experience. These changes helped make the collaborative features feel more discoverable and useful.

Problem: Users missed important cues during trip setup

Solution: Improved content relevance and made prompts more noticeable

Problem: Users did not understand how to view other travelers’ itineraries

Solution: Made avatar-based entry points more visible and easier to understand

Problem: Users were unsure whether invitations had been sent

Solution: Added clearer confirmation feedback in the invite flow

Problem: Users did not naturally think to use polls

Solution: Created clearer entry points into polls from activity pages so the feature felt more connected to decision-making

Outcome & Impact

The concept tested well overall, especially in the areas of collaboration and group decision-making.

Participants responded most positively to:

  • the polls feature, because it gave quieter travelers a way to contribute

  • the ability to see both your own itinerary and other people’s

  • the activities page

  • the idea that this could reduce conflict and friction during group planning


The strongest takeaway was that the concept resonated most when it solved real coordination problems, not just scheduling problems.

Reflection & Learnings

Challenges

  • Working within a 7 week part-time timeline

  • Designing collaboratively with 3 other designers

  • Balancing scope against a broad problem space

  • Defining an MVP for a feature-rich travel concept

What I Learned

  • Trip planning is as much a collaboration problem as an organization problem

  • Designing around existing user behaviors leads to stronger concepts

  • Shared team ownership works best when responsibilities are clearly defined

  • Narrower audiences often lead to sharper product decisions

Next Steps

  • Build out more of the app beyond the MVP

  • Expand activity and destination browsing

  • Define more poll and activity variations

  • Explore wishlist, checklist, and messaging features

  • Run card-sorting studies to refine categories and information architecture

  • If you want, I can also make the Tax Transition reflection section match this exact format even more tightly.

Andrés Moros Portfolio

Senior UX and Product Designer

More Projects

Resume

Design Philosophy

About Me

Portfolio Construction
Service Provider Metrics Dashboard
Model Management
Pontis: Immigration Platform
Lilac Flower
FAQ Page re-design
takeoff

Designed with intent. © 2026 Andrés Moros.

Based in Houston, TX 

Open to Remote | EN / ES

Andrés Moros Portfolio

Senior UX and Product Designer

Resume

Design Philosophy

About Me

Portfolio Construction
Service Provider Metrics Dashboard
Model Management
Pontis: Immigration Platform
Lilac Flower
FAQ Page re-design
takeoff

Designed with intent. © 2026 Andrés Moros.

Based in Houston, TX 

Open to Remote | EN / ES

Andrés Moros Portfolio

Senior UX and Product Designer

More Projects

Resume

Design Philosophy

About Me

Portfolio Construction
Service Provider Metrics Dashboard
Model Management
Pontis: Immigration Platform
Lilac Flower
FAQ Page re-design
takeoff

Designed with intent. © 2026 Andrés Moros.

Based in Houston, TX Open to Remote | EN / ES